Publicado

2008-09-01

A SIMPLE METHOD FOR DECISION MAKING IN ROBOCUP SOCCER SIMULATION 3D ENVIRONMENT

Palabras clave:

Multi-Agent systems, Machine learning, Artificial intelligence, Reinforcement learning, Fuzzy Logic, Fuzzy reinforcement learning, RoboCup soccer simulation. (es)

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Autores/as

  • KHASHAYAR NIKI MALEKI Department of Electrical and Computer Engineering, Shahid Rajaee University, Tehran, Iran
  • MOHAMMAD HADI VALIPOUR Department of Electrical and Computer Engineering, Shahid Rajaee University, Tehran, Iran
  • ROOHOLLAH YEYLAGHI ASHRAFI Department of Electrical and Computer Engineering, Shahid Rajaee University, Tehran, Iran
  • SADEGH MOKARI Department of Electrical and Computer Engineering, Shahid Rajaee University, Tehran, Iran
  • M. R. JAMALI Department of Electrical and Computer Engineering, Shahid Rajaee University, Tehran, Iran Control and Intelligent Processing Center of Excellence, School of Electrical and Computer Engineering,University of Tehran, Tehran, Iran
  • CARO LUCAS Control and Intelligent Processing Center of Excellence, School of Electrical and Computer Engineering,University of Tehran, Tehran, Iran
Abstract—In this paper new hier archical hybrid fuzzy-crisp methods for decision making and action selection of an agent in soccer simulation 3D environment are presented. First, the skills of an agent are introduced, implemented and classified in two layers, the basicskills and the highlevel skills. In the second layer, a twophase mechanism for decision making is introduced. In phase one, some useful methods are implemented which check the agent’s situation for performing required skills. In the next phase, the team str ategy, team for mation, agent’s role and the agent’s positioning system are introduced. A fuzzy logical approach is employed to recognize the team strategy and further more to tell the player the best position to move. At last, we comprised our implemented algor ithm in the Robocup Soccer Simulation 3D environment and results showed th eefficiency of the introduced methodology.

Cómo citar

APA

MALEKI, K. N., VALIPOUR, M. H., ASHRAFI, R. Y., MOKARI, S., JAMALI, M. R. y LUCAS, C. (2008). A SIMPLE METHOD FOR DECISION MAKING IN ROBOCUP SOCCER SIMULATION 3D ENVIRONMENT. Avances en Sistemas e Informática, 5(3), 109–116. https://revistas.unal.edu.co/index.php/avances/article/view/10104

ACM

[1]
MALEKI, K.N., VALIPOUR, M.H., ASHRAFI, R.Y., MOKARI, S., JAMALI, M.R. y LUCAS, C. 2008. A SIMPLE METHOD FOR DECISION MAKING IN ROBOCUP SOCCER SIMULATION 3D ENVIRONMENT. Avances en Sistemas e Informática. 5, 3 (sep. 2008), 109–116.

ACS

(1)
MALEKI, K. N.; VALIPOUR, M. H.; ASHRAFI, R. Y.; MOKARI, S.; JAMALI, M. R.; LUCAS, C. A SIMPLE METHOD FOR DECISION MAKING IN ROBOCUP SOCCER SIMULATION 3D ENVIRONMENT. ava. sis. inf 2008, 5, 109-116.

ABNT

MALEKI, K. N.; VALIPOUR, M. H.; ASHRAFI, R. Y.; MOKARI, S.; JAMALI, M. R.; LUCAS, C. A SIMPLE METHOD FOR DECISION MAKING IN ROBOCUP SOCCER SIMULATION 3D ENVIRONMENT. Avances en Sistemas e Informática, [S. l.], v. 5, n. 3, p. 109–116, 2008. Disponível em: https://revistas.unal.edu.co/index.php/avances/article/view/10104. Acesso em: 28 mar. 2024.

Chicago

MALEKI, KHASHAYAR NIKI, MOHAMMAD HADI VALIPOUR, ROOHOLLAH YEYLAGHI ASHRAFI, SADEGH MOKARI, M. R. JAMALI, y CARO LUCAS. 2008. «A SIMPLE METHOD FOR DECISION MAKING IN ROBOCUP SOCCER SIMULATION 3D ENVIRONMENT». Avances En Sistemas E Informática 5 (3):109-16. https://revistas.unal.edu.co/index.php/avances/article/view/10104.

Harvard

MALEKI, K. N., VALIPOUR, M. H., ASHRAFI, R. Y., MOKARI, S., JAMALI, M. R. y LUCAS, C. (2008) «A SIMPLE METHOD FOR DECISION MAKING IN ROBOCUP SOCCER SIMULATION 3D ENVIRONMENT», Avances en Sistemas e Informática, 5(3), pp. 109–116. Disponible en: https://revistas.unal.edu.co/index.php/avances/article/view/10104 (Accedido: 28 marzo 2024).

IEEE

[1]
K. N. MALEKI, M. H. VALIPOUR, R. Y. ASHRAFI, S. MOKARI, M. R. JAMALI, y C. LUCAS, «A SIMPLE METHOD FOR DECISION MAKING IN ROBOCUP SOCCER SIMULATION 3D ENVIRONMENT», ava. sis. inf, vol. 5, n.º 3, pp. 109–116, sep. 2008.

MLA

MALEKI, K. N., M. H. VALIPOUR, R. Y. ASHRAFI, S. MOKARI, M. R. JAMALI, y C. LUCAS. «A SIMPLE METHOD FOR DECISION MAKING IN ROBOCUP SOCCER SIMULATION 3D ENVIRONMENT». Avances en Sistemas e Informática, vol. 5, n.º 3, septiembre de 2008, pp. 109-16, https://revistas.unal.edu.co/index.php/avances/article/view/10104.

Turabian

MALEKI, KHASHAYAR NIKI, MOHAMMAD HADI VALIPOUR, ROOHOLLAH YEYLAGHI ASHRAFI, SADEGH MOKARI, M. R. JAMALI, y CARO LUCAS. «A SIMPLE METHOD FOR DECISION MAKING IN ROBOCUP SOCCER SIMULATION 3D ENVIRONMENT». Avances en Sistemas e Informática 5, no. 3 (septiembre 1, 2008): 109–116. Accedido marzo 28, 2024. https://revistas.unal.edu.co/index.php/avances/article/view/10104.

Vancouver

1.
MALEKI KN, VALIPOUR MH, ASHRAFI RY, MOKARI S, JAMALI MR, LUCAS C. A SIMPLE METHOD FOR DECISION MAKING IN ROBOCUP SOCCER SIMULATION 3D ENVIRONMENT. ava. sis. inf [Internet]. 1 de septiembre de 2008 [citado 28 de marzo de 2024];5(3):109-16. Disponible en: https://revistas.unal.edu.co/index.php/avances/article/view/10104

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