Estratégias lúdicas utilizadas em enfermagem — Uma revisão integrativa
Games-playing strategies used in nursing - An integrative review
Estrategias lúdicas utilizadas en enfermería — Una revisión integradora
DOI:
https://doi.org/10.15446/av.enferm.v36n1.63553Keywords:
Jogos e Brinquedos, Educação em Enfermagem, Enfermagem. (pt)Play and playthings, Education Nursing, Nursing. (en)
Juego e Implementos de Juego, Educación en Enfermería, Enfermería. (es)
Downloads
Objetivo: identificar e analisar o conhecimento produzido na literatura científica sobre a utilização de jogos na formação em enfermagem.
Síntese do conteúdo: trata-se de uma revisão integrativa de literatura, realizada no motor de busca Scopus®, por meio de descritores específicos redigidos em português e inglês, e publicados entre 2010 e 2016. Dos 58 artigos encontrados, foram integrados 10, o que permitiu identificar divergências e convergências, possibilitando o agrupamento por quatro áreas temáticas: tipologia de jogo, áreas temáticas do jogo, âmbito de aplicação dos jogos e metodologias de avaliação da estratégia.
Conclusões: os resultados evidenciam a maior utilização dessa estratégia na formação para enfermeiros, ao nível da graduação. São encontradas algumas lacunas no âmbito dos mecanismos de avaliação dessas estratégias. Sugere-se a continuidade de estudos sobre o impacto dos jogos no cuidado.
Objective: to select and analyse the knowledge of the use of games in training nurses found in the scientific literature.
Synthesis of content: this is an integrative review of the studies of the subject published between 2010 and 2016, found through the SCOPUS® search engine with the use of specific descriptors in Portuguese and English. Of the 58 articles which were found, 10 were selected, which allowed for the determination of commons themes and differences: they were then grouped into four broad areas, specifically: games typology, the thematic focus of the game, the scope of game and the methodologies for evaluating the strategy.
Conclusions: the results show that this strategy for training nurses is mostly used at the undergraduate level. There are some shortcomings in the scope of the mechanisms used for the evaluation of these strategies. It is suggested that studies of the impact of games-playing on health care should be extended.
Objetivo: identificar y analizar el conocimiento producido en la literatura científica sobre la utilización de juegos en la formación en enfermería.
Síntesis de contenido:se trata de una revisión de la literatura realizada en el motor de búsqueda Scopus®, usando descriptores específicos en portugués e inglés, y publicados entre el 2010 y el 2016. De los 58 artículos, se seleccionaron 10, lo que ha permitido identificar diferencias y convergencias, posibilitando la agrupación por cuatro áreas temáticas: tipología de juego, áreas temáticas del juego, ámbito de aplicación de los juegos y metodologías de evaluación de la estrategia.
Conclusiones: los resultados evidencian la mayor utilización de esta estrategia en la formación para enfermeros, a nivel de pregrado. Se encuentran algunos vacíos en el marco de los mecanismos de evaluación de estas estrategias. Se sugiere la continuidad de estudios sobre el impacto de los juegos en el cuidado.
References
(1) Sobral FR, Campos CJ. Utilização de metodologia ativa no ensino e assistência de enfermagem na produção nacional: revisão integrativa. Rev Esc Enferm USP [periódico na internet]. 2012 [acesso: 27 mai 2016];46(1):208-18. Disponível em: DOI: http://dx.doi.org/10.1590/S0080-62342012000100028
(2) Soares A, Gazzinelli M, de Souza V, Araújo L. The Role Playing Game (RPG) as a pedagogical strategy in the training of the nurse: an experience report on the creation of a game. Texto & Contexto Enferm [serial on the Internet]. 2015 [access: 2016 May 28];24(2):600-8. Available from: DOI: http://dx.doi.org/10.1590/0104-07072015001072014
(3) Fernandes CS. A família como foco dos cuidados de enfermagem — aprendendo com o Family Nursing Game. Loures: Lusodidacta; 2015.
(4) Ferszt G, Dugas J, McGrane C, Calderelli K. Creative Strategies for Teaching Millennial Nursing Students. Nurse Educ [serial on the Internet]. 2017 [access: 2018 Mar. 21];42(6):275-6. Available from: DOI: http://dx.doi.org/10.1097/NNE.0000000000000384
(5) Herrman J. Creative Teaching Strategies for the Nurse Educator. Philadelphia (EUA): F.A. Davis; 2008.
(6) Shell R. A delphi study of innovative teaching in baccalaurate Nursing Education. J nurs educ. 2006;439-8.
(7) Adrea C, Texier V. Le jeu, une technique d'animation pédagogique en formation infirmière. Soins Cadres [série sur Internet]. 2013 [accès: 2017 Mar 21];22(88):55-8. Disponible à partir de: DOI: http://dx.doi.org/10.1016/j.scad.2013.09.009
(8) Barr M. Student attitudes to games-based skills development: Learning from video games in higher education. Comput Human Behav [serial on the Internet]. 2018 [access: 2018 Mar. 22];(80):80283-94. Available from: DOI: http://dx.doi.org/10.1016/j.chb.2017.11.030
(9) Baid H, Lambert N. Enjoyable learning: The role of humour, games, and fun activities in nursing and midwifery education. Nurse Educ Today [serial on the Internet]. 2010 [access: 2016 Apr 24];30(6):548-52. Available from: DOI: http://dx.doi.org/10.1016/j.nedt.2009.11.007
(10) Boctor L. Active-learning strategies: The use of a game to reinforce learning in nursing education. A case study. Nurse Educ Pract [serial on the Internet]. 2013 [access: 2016 Apr 24];13(2):96-100. Available from: DOI: http://dx.doi.org/10.1016/j.nepr.2012.07.010
(11) Bowers S. Making a game of urgent care: Simulation for nursing students. Emerg Nurse [serial on the Internet]. 2011[access: 2016 Apr 24];19(7):26-27. Available from: DOI: http://dx.doi.org/10.7748/en2011.11.19.7.26.c8813
(12) Clark A, Thompson D. Succeeding in research: Insights from management and game theory. J Adv Nurs [serial on the Internet]. 2013 [access: 2016 May 28];69(6):1221-3. Available from: DOI: http://dx.doi.org/10.1111/jan.12061
(13) Cook NF, McAloon T, O’Neill P, Beggs R. Impact of a web based interactive simulation game (Pulse) on nursing students’ experience and performance in life support training — A pilot study. Nurse Educ Today [serial on the Internet]. 2012 [access: 2016 May 28];32(6):714-20. Available from: DOI: http://dx.doi.org/10.1016/j.nedt.2011.09.013
(14) Ferguson C, Davidson PM, Scott PJ, Jackson D, Hickman LD. Augmented reality, virtual reality and gaming: An integral part of nursing. Contemp Nurse [serial on the Internet]. 2015 [access: 2016 May 28];51(1):1-4. Available from: DOI: http://dx.doi.org/10.1080/10376178.2015.1130360
(15) Zeng N, Pope J, Lee G. A systematic review of active video games on rehabilitative outcomes among older patients. J Sport Health Sci [serial on the Internet]. 2017[access: 2018 Mar 22];1(6):33-43. Available from: DOI: https://doi.org/10.1016/j.jshs.2017.04.006
(16) Johnston B, Boyle L, MacArthur E, Manion BF. The role of technology and digital gaming in nurse education. Nurs Stand [serial on the Internet]. 2013 [access: 2016 May 28];27(28):35-8. Available from: DOI: https://doi.org/10.7748/ns2013.03.27.28.35.s9612
(17) Kopp W, Hanson MA. High-Fidelity and Gaming Simulations Enhance Nursing Education in End-of-Life Care. Clin Simul Nurs [serial on the Internet]. 2012 [access: 2016 May 28];8(3):e97-e102. Available from: DOI: http://dx.doi.org/10.1016/j.ecns.2010.07.005
(18) Marques R, Gregório J, Mira da Silva M, Lapão L. Using gamification for improving nurses’ productivity in a hospital ward. CEUR Workshop Proceedings; 2015.
(19) Sardone N, Devlin-Scherer R. Let the (Board) Games Begin: Creative Ways to Enhance Teaching and Learning. Clearing House [serial on the Internet]. 2016 [access: 2018 Mar 22];89(6):215-22. Available from: DOI: http://dx.doi.org/10.1080/00098655.2016.1214473
(26) Pater P, Shattell M, Kagan P. Video games as nursing interventions. Issues Ment Health Nurs [serial on the Internet]. 2015 [access: 2016 May 28];36(2):156-60. Available from: DOI: http://doi.org/10.10.3109/01612840.2014.978961
(27) Peddle M. Simulation gaming in nurse education; entertainment or learning? Nurse Educ Today [serial on the Internet]. 2011[access: 2016 May 28];31(7):647-49. Available from: DOI: http://doi.org/10.1016/j.nedt.2010.12.009
(28)Petit dit Dariel OJ, Raby T, Ravaut F, Rothan-Tondeur M. Developing the Serious Games potential in nursing education. Nurse Educ Today [serial on the Internet]. 2013 [access: 2016 May 28];33(12):1569-75. Available from: DOI: http://doi.org/10.1016/j.nedt.2012.12.014
(29) Popil I, Dillard-Thompson D. A game-based strategy for the staff development of home health care nurses. J Contin Educ Nurs [serial on the Internet]. 2015 [access: 2016 May 28];46(5):205-7. Available from: DOI: http://doi.org/10.3928/00220124-20150420-14
(30) Staiano A, Flynn R. Therapeutic Uses of Active Videogames: A Systematic Review. Games Health J [serial on the Internet]. 2014[access: 2018 Mar 22];3(6):351-65. Available from: DOI: http://doi.org/10.1089/g4h.2013.0100
(31) Lau H, Smit J, Fleming M, Riper H. Serious Games for Mental Health: Are They Accessible, Feasible, and Effective? A Systematic Review and Meta-analysis. Front Psychiatry [serial on the Internet]. 2016 [access: 2018 Mar 22];7:209. Available from: DOI: http://doi.org/10.3389/fpsyt.2016.00209
(32) Foss B, Løkken A, Leland A, Stordalen J, Mordt P, Oftedal BF. Digital game-based learning: A supplement for medication calculation drills in nurse education. E-Learning and Digital Media [serial on the Internet]. 2014 [access: 2016 May 28];11(4):342-349. Available from: https://www.learntechlib.org/p/153352/
(33) Souza V, Gazzinelli F, Soares N, Fernandes M, Oliveira R, Fonseca R. The game as strategy for approach to sexuality with adolescents: theoretical-methodological reflections. Rev Bras Enferm [serial on the Internet]. 2017 [access 2018 Mar 22]; 70(2):376-83. Available from: DOI: http://dx.doi.org/10.1590/0034-7167-2016-0043
(34) Zheng J, Chen X, Yu P. Game-based interventions and their impact on dementia: a narrative review. Australas Psychiatry [serial on the Internet]. 2017 [access: 2018 Mar 22]; 25(6):562-5. Available from: DOI: http://doi.org/10.1177/1039856217726686
(35) Hogan M, Kapralos B, Cristancho S, Finney K, Dubrowski A. Bringing community health nursing education to life with serious games. Int J Nurs Educ Scholarsh [serial on the Internet]. 2011 [access: 2016 May 28];8(1):1-13. Available from: DOI: http://dx.doi.org/10.2202/1548-923X.2072
(36) Fonseca M, Scochi C, Bis C, Serra S. Utilizando a criatividade na educação em saúde em alojamento conjunto neonatal: opinião de puérperas sobre o uso de um jogo educativo. Rev bras enferm [periódico na internet]. 2000 [acesso: 28 mar 2018];53(2):301-10. Disponível em: DOI: http://dx.doi.org/10.1590/S0034-71672000000200016
(37) Lynch-Sauer J, Vandenbosch TM, Kron F, Gjerde CL, Arato N, Sen A, et al. Nursing students’ attitudes toward video games and related new media technologies. J Nurs Educ [serial on the Internet]. 2011 [access: 2016 May 28];50(9):513-23. Available from: DOI: http://dx.doi.org/10.3928/01484834-20110531-04
(38) Coscrato G, Coelho Pina J, Falleiros de Mello D. Use of recreational activities in health education: integrative review of literature. Acta paul enferm [serial on the Internet]. 2010 [access: 2016 May 27];23(2):257-63. Available from: DOI: http://dx.doi.org/10.1590/S0103-21002010000200017
(39) Jaffe L. Games are Multidimensional in Educational situations. In: Bradshaw M., Lowenstein A, editores. Innovative teaching strategies in nursing and related health professions. 5ª ed. Boston: Jones and Bartlett Publishers; 2011. p. 175-87.
(40) Henderson D. Games: making learning fun. In: Oermann MH, Heinrich K., editores. Annual review of nursing education. Nova York: Springer Publishing Company; 2005. p. 165-83.
(41) Whittemore R, Knafl K. The integrative review: updated methodology. J adv nurs [serial on the Internet]. 2005 [access: 2016 Apr 24];52(5):546-53. Available from: DOI: http://dx.doi.org/10.1111/j.1365-2648.2005.03621.x
(42) Mclafferty E, Dingwall L, Halkett A. Using gaming workshops to prepare nursing students for caring for older people in clinical practice. Int J Older People Nurs [serial on the Internet]. 2010 [access: 2016 May 28];5(1):51-60. Available from: DOI: http://dx.doi.org/10.1111/j.1748-3743.2009.00176.x
(43) Chia P. Using a virtual game to enhance simulation based learning in nursing education. Nurs J Singapore Nursing Journal [serial on the Internet]. 2013 [access: 2016 May 28]; 40(3):21-6. Available from: http://web.a.ebscohost.com/ehost/pdfviewer/pdfviewer?vid=139&sid=5386de9e-d077-40f1-a843-c2fe5f2d5468%40sessionmgr4007
(44) Fernandes C, Martins M, Takase L. Another way to teach family: family nursing game. Acta sci. Health sci. [serial on the Internet]. 2014 [access: 2016 May 28];36(2):195-200. Available from: DOI: http://dx.doi.org/10.4025/actascihealthsci.v36i2.20373
(45) Foss B, Mordt Ba P, Oftedal BF, Løkken A. Medication calculation: The potential role of digital game-based learning in nurse education. Comput inform nurs [serial on the Internet]. 2013 [access: 2016 May 28];31(12):589-93. Available from: DOI: http://dx.doi.org/10.1097/01.NCN.0000432130.84397.7e
(46) Koivisto J, Niemi H, Multisilta J, Eriksson E. Nursing students’ experiential learning processes using an online 3D simulation game. Educ Inf Technol [serial on the Internet]. 2015 [access: 2016 May 28];22(1):383-98. Available from: DOI: http://dx.doi.org/10.1007/s10639-015-9453-x
(47) Chen AMH, Kiersma ME, Yehle KS, Plake KS. Impact of the Geriatric Medication Game® on nursing students’ empathy and attitudes toward older adults. Nurse Educ Today [serial on the Internet]. 2015 [access: 2016 Apr 24];35(1):38-43. Available from: DOI: http://dx.doi.org/10.1016/j.nedt.2014.05.005
(48) Boada I, Rodriguez-Benitez A, Garcia-Gonzalez JM, Olivet J, Carreras V, Sbert M. Using a serious game to complement CPR instruction in a nurse faculty. Comput Methods Programs Biomed [serial on the Internet]. 2015 [access: 2016 Apr 24];122(2):282-91. Available from: DOI: http://dx.doi.org/10.1016/j.cmpb.2015.08.006
(49) Aljezawi M, Albashtawy M. Quiz game teaching format versus didactic lectures. Br J nurs [serial on the Internet]. 2015 [access: 2016 May 28];24(2):86-92. Available from: DOI: http://dx.doi.org/10.12968/bjon.2015.24.2.86
(50) Koivisto J, Multisilta J, Niemi H, Katajisto J, Eriksson E. Learning by playing: A cross-sectional descriptive study of nursing students’ experiences of learning clinical reasoning. Nurse Educ Today [serial on the Internet]. 2016 [access: 2016 May 28];45:22-8. Available from: http://dx.doi.org/10.1016/j.nedt.2016.06.009
(51) Galvão CM. Editorial: Níveis de evidência. Acta paul enferm [periódico na internet]. 2006 [acesso: 20 out. 2017];19(2):VII. Disponível em: DOI: http://dx.doi.org/10.1590/S0102-36162009000600001
(52) Soares CB, Hoga L, Peduzzi M, Sangaleti C, Yonekura T, Silva D. Integrative review: Concepts and methods used in nursing. Rev Esc Enferm USP [serial on the Internet]. 2014 [access: 2016 May 28];48(2):335-45. Available from: DOI: http://dx.doi.org/10.1590/S0080-6234201400002000020
(53) Deyoung S. Teaching Strategies for nurse Educators. New Jersey (EUA): Pearson Prentice Hall; 2009.
(54) Johnson-Russell K. Innovations in Facilitating Learning Using Simulation. In Bradshaw M Lowenstein A, editores. Innovative teaching strategies in nursing and related health professions. 5ª ed. Boston: Jones and Bartlett Publishers; 2011. p. 239-64.
(55) Blakely G, Skirton H, Cooper S, Allum P, Nelmes P. Educational gaming in the health sciences: systematic review. J Adv Nurs [serial on the Internet]. 2009 [access: 2016 May 28];65(2):259-69. Available from: DOI: http://dx.doi.org/10.1111/j.1365-2648.2008.04843.x
(56) Moura E, Mesquita L. Estratégias de ensino-aprendizagem na percepção de graduandos de enfermagem. Rev bras enferm [periódico na internet]. 2010 [acesso: 28 maio 2016];63(5):793-8. Disponível em: DOI: http://dx.doi.org/10.1590/S0034-71672010000500016
(57) Alves C, Souza-Junior V, Ferreira F, Jonny L, Maria J, Costa I. Serious games in virtual environments for health teaching and learning. Rev RENE [serial on the Internet]. 2017 [access: 2018 Mar 28];18(5):702-9. Available from: DOI: http://dx.doi.org/10.15253/2175-6783.2017000500019
(58) Day-Black C. Gamification: An Innovative Teaching-Learning Strategy for the Digital Nursing Students in a Community Health Nursing Course. ABNF J [serial on the Internet]. 2015 [access: 2016 May 28];26(4):90-4. Available from: http://web.a.ebscohost.com/ehost/pdfviewer/pdfviewer?vid=152&sid=5386de9e-d077-40f1-a843-c2fe5f2d5468%40sessionmgr4007
(59) Holanda V, Pinheiro A. Comparison of learning strategies in face-to-face and online courses on sexually transmitted diseases. Texto & Contexto Enferm [serial on the Internet]. 2015 [access: 2016 May 28];24(2):530-38. Available from: DOI: http://dx.doi.org/10.1590/0104-07072015002402014
(60) Silveira M, Cogo A. Contribuições das tecnologias educacionais digitais no ensino de habilidades de enfermagem: revisão integrativa. Rev Gaúcha Enferm [periódico na internet]. 2017 [acesso: 21 mar 2018];38(2):e66204. Disponível em: DOI: http://dx.doi.org/10.1590/1983-1447.2017.02.66204
How to Cite
VANCOUVER
ACM
ACS
APA
ABNT
Chicago
Harvard
IEEE
MLA
Turabian
Download Citation
CrossRef Cited-by
1. Isabela Dantas de Araujo Lima, Casandra Genoveva Rosales Martins Ponce de Leon, Laiane Medeiros Ribeiro, Izabel Cristina Rodrigues da Silva, Danielle Monteiro Vilela, Luciana Mara Monti Fonseca, Fernanda dos Santos Nogueira de Góes, Silvana Schwerz Funghetto. (2022). A Serious Game (Immunitates) About Immunization: Development and Validation Study. JMIR Serious Games, 10(1), p.e30738. https://doi.org/10.2196/30738.
2. Jaqueline Aparecida dos Santos Sokem, Adriano Menis Ferreira, Fabiana Perez Rodrigues Bergamaschi, Manuela de Mendonça Figueirêdo Coelho, Caroline Neris Ferreira Sarat, Edilma Batista Rodrigues Ribeiro, Caroline Cordeiro Souto, Liliane Moretti Carneiro, Marcelo Alessandro Rigotti. (2022). INTERVENÇÃO EDUCATIVA SOBRE DERMATITE ASSOCIADA À INCONTINÊNCIA: ESTRATÉGIA DE ENSINO NO INSTAGRAM. ESTIMA, Brazilian Journal of Enterostomal Therapy, https://doi.org/10.30886/estima.v20.1244_PT.
3. Carla Sílvia Fernandes, Andreia Elisabete Soares, Catarina Amaral, Eva França Costa, Inês Silva Santos Almeida, Pedro Manuel Ascensão Nogueira. (2020). Jogo para o ensino de reabilitação na pessoa submetida a artoplastia da anca: estudo de caso. Revista Portuguesa de Enfermagem de Reabilitação, 3(S1), p.29. https://doi.org/10.33194/rper.2020.v3.s1.3.5765.
4. Jaqueline Aparecida dos Santos Sokem, Adriano Menis Ferreira, Fabiana Perez Rodrigues Bergamaschi, Manuela de Mendonça Figueirêdo Coelho, Caroline Neris Ferreira Sarat, Edilma Batista Rodrigues Ribeiro, Caroline Cordeiro Souto, Liliane Moretti Carneiro, Marcelo Alessandro Rigotti. (2022). EDUCATIONAL INTERVENTION ON INCONTINENCE-ASSOCIATED DERMATITIS: TEACHING STRATEGY ON INSTAGRAM. ESTIMA, Brazilian Journal of Enterostomal Therapy, https://doi.org/10.30886/estima.v20.1244_IN.
Dimensions
PlumX
Article abstract page views
Downloads
License
Copyright (c) 2018 Avances en Enfermería

This work is licensed under a Creative Commons Attribution 4.0 International License.
All articles published by Avances en Enfermería are licensed under the Creative Commons Attribution 4.0 International License. Starting 2020, we added the CC-BY-NC recognition to the license, which means anyone is allowed to copy, redistribute, remix, transmit and transform our contents with non-commercial purposes, and although new works must adequately cite the original work and source and also pursue non-commercial purposes, users do not have to license derivative works under the same terms.