Published

2019-07-01

Virtual Display System of Geological Body Based on Key Algorithms of Three-dimensional Modelling

Sistema de visualización virtual del cuerpo geológico basado en algoritmos clave de modelado tridimensional

DOI:

https://doi.org/10.15446/esrj.v23n3.81809

Keywords:

three-dimensional modelling, key algorithms, geological bodies, virtual display. (en)
Modelado tridimensional, algoritmos clave, cuerpos geológicos, pantalla virtual. (es)

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Authors

  • Wei Feng Yangtze University - Institute of Mud Logging Technology and Engineering

In order to study the virtual display system of geological body, the key algorithm of three-dimensional modelling is used to analyze it, and the virtual display scheme of geological body is realized. Three-dimensional modelling of geological bodies is a frontier field of current geoscience research, and also a hot issue in computer science. Its research can complement and improve the theoretical basis of virtual reality technology and expand its application fields. Geological body three-dimensional modelling software can meet the needs of geoscientists to study geological problems more effectively from three-dimensional space, and has considerable practical value. In the network environment, users' information needs are diversified and individualized, and special attention is paid to the breadth, novelty and timeliness of information. Faced with massive information resources, the information users need is a drop in the ocean in the huge and disorderly network information space. Users need to spend a lot of time and energy to find valuable information in all kinds of uniform systems. Traditional system information services can no longer help users effectively get rid of information overload and information lost. Therefore, the concept of personalized service system has become a hot spot of people' s attention as soon as it is put forward. In recent years, personalized systems have emerged in endlessly. In the early stage of formulation and implementation of personalized service strategy, the existing personalized service generally lacks the attention to context information such as user' s environment. There are weak links in personalization and intellectualization of service, which damages user experience. Therefore, Shepard algorithm and Kriging algorithm of three-dimensional modelling are used to study the virtual display system of geological bodies. The results show that these two key algorithms play a very important role in the research process of geological virtual display system, and also provide a new idea for further research on the popularization of geological knowledge.

Para estudiar el sistema de visualización virtual del cuerpo geológico, se utiliza el algoritmo clave del modelado tridimensional para analizarlo, y se realiza el esquema de visualización virtual del cuerpo geológico. El modelado tridimensional de cuerpos geológicos es un campo fronterizo de la investigación actual en geociencias, y también un tema importante actualmente en la informática. Su investigación puede complementar y mejorar las bases teóricas de la tecnología de realidad virtual y ampliar sus campos de aplicación. El software de modelado tridimensional del cuerpo geológico puede satisfacer las necesidades de los geocientíficos para estudiar problemas geológicos de manera más efectiva desde el espacio tridimensional, y tiene un valor práctico considerable. En el entorno de red, las necesidades de información de los usuarios están diversificadas e individualizadas, y se presta especial atención a la amplitud, novedad y puntualidad de la información. Frente a los recursos de información masivos, la información que los usuarios necesitan es una gota en el océano, en el enorme y desordenado espacio de información de la red. Los usuarios necesitan gastar mucho tiempo y energía para encontrar información valiosa en todo tipo de sistemas uniformes. Los servicios tradicionales de información del sistema ya no pueden ayudar a los usuarios a deshacerse efectivamente de la sobrecarga de información y la información perdida. Por lo tanto, el concepto de sistema de servicio personalizado se ha convertido en un punto de atención de las personas tan pronto como se presenta.En los últimos años, los sistemas personalizados han surgido en forma interminable. En la etapa inicial de formulación e implementación de la estrategia de servicio personalizado, el existente generalmente no presta atención a la información de contexto, como el entorno del usuario. Existen vínculos débiles en la personalización e intelectualización del servicio, que dañan la experiencia del usuario. Por lo tanto, el algoritmo de Shepard y el algoritmo de Kriging del modelado tridimensional se utilizan para estudiar el sistema de visualización virtual de cuerpos geológicos. Los resultados muestran que estos dos algoritmos clave desempeñan un papel muy importante en el proceso de investigación del sistema de visualización virtual geológico, y también proporcionan una nueva idea para futuras investigaciones sobre la divulgación del conocimiento geológico.

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How to Cite

APA

Feng, W. (2019). Virtual Display System of Geological Body Based on Key Algorithms of Three-dimensional Modelling. Earth Sciences Research Journal, 23(3), 185–189. https://doi.org/10.15446/esrj.v23n3.81809

ACM

[1]
Feng, W. 2019. Virtual Display System of Geological Body Based on Key Algorithms of Three-dimensional Modelling. Earth Sciences Research Journal. 23, 3 (Jul. 2019), 185–189. DOI:https://doi.org/10.15446/esrj.v23n3.81809.

ACS

(1)
Feng, W. Virtual Display System of Geological Body Based on Key Algorithms of Three-dimensional Modelling. Earth sci. res. j. 2019, 23, 185-189.

ABNT

FENG, W. Virtual Display System of Geological Body Based on Key Algorithms of Three-dimensional Modelling. Earth Sciences Research Journal, [S. l.], v. 23, n. 3, p. 185–189, 2019. DOI: 10.15446/esrj.v23n3.81809. Disponível em: https://revistas.unal.edu.co/index.php/esrj/article/view/81809. Acesso em: 20 aug. 2024.

Chicago

Feng, Wei. 2019. “Virtual Display System of Geological Body Based on Key Algorithms of Three-dimensional Modelling”. Earth Sciences Research Journal 23 (3):185-89. https://doi.org/10.15446/esrj.v23n3.81809.

Harvard

Feng, W. (2019) “Virtual Display System of Geological Body Based on Key Algorithms of Three-dimensional Modelling”, Earth Sciences Research Journal, 23(3), pp. 185–189. doi: 10.15446/esrj.v23n3.81809.

IEEE

[1]
W. Feng, “Virtual Display System of Geological Body Based on Key Algorithms of Three-dimensional Modelling”, Earth sci. res. j., vol. 23, no. 3, pp. 185–189, Jul. 2019.

MLA

Feng, W. “Virtual Display System of Geological Body Based on Key Algorithms of Three-dimensional Modelling”. Earth Sciences Research Journal, vol. 23, no. 3, July 2019, pp. 185-9, doi:10.15446/esrj.v23n3.81809.

Turabian

Feng, Wei. “Virtual Display System of Geological Body Based on Key Algorithms of Three-dimensional Modelling”. Earth Sciences Research Journal 23, no. 3 (July 1, 2019): 185–189. Accessed August 20, 2024. https://revistas.unal.edu.co/index.php/esrj/article/view/81809.

Vancouver

1.
Feng W. Virtual Display System of Geological Body Based on Key Algorithms of Three-dimensional Modelling. Earth sci. res. j. [Internet]. 2019 Jul. 1 [cited 2024 Aug. 20];23(3):185-9. Available from: https://revistas.unal.edu.co/index.php/esrj/article/view/81809

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